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Android has a built in microphone through which you can capture audio and store it , or play it in your phone. There are many ways to do that but the most common way is through MediaRecorder class.
Android provides MediaRecorder class to record audio or video. In order to use MediaRecorder class ,you will first create an instance of MediaRecorder class. Its syntax is given below.
Now you will set the source , output and encoding format and output file. Their syntax is given below.
After specifying the audio source and format and its output file, we can then call the two basic methods prepare and start to start recording the audio.
Apart from these methods , there are other methods listed in the MediaRecorder class that allows you more control over audio and video recording.
Sr.No | Method & description |
---|---|
1 | setAudioSource() This method specifies the source of audio to be recorded |
2 | setVideoSource() This method specifies the source of video to be recorded |
3 | setOutputFormat() This method specifies the audio format in which audio to be stored |
4 | setAudioEncoder() Dynamic web twain plugin. Debian x64 intel. This method specifies the audio encoder to be used |
5 | setOutputFile() Dippermouth blues sheet music pdf. Camera snap effect. This method configures the path to the file into which the recorded audio is to be stored |
6 | stop() This method stops the recording process. |
7 | release() This method should be called when the recorder instance is needed. |
Example
This example provides demonstration of MediaRecorder class to capture audio and then MediaPlayer class to play that recorded audio. Teorex photoscissors 6 1.
https://downxup788.weebly.com/mac-os-sierra-dmg-google-drive-full.html. To experiment with this example , you need to run this on an actual device.
Steps | Description |
---|---|
1 | You will use Android studio IDE to create an Android application and name it as AudioCapture under a package com.example.sairamkrishna.myapplication. |
2 | Modify src/MainActivity.java file to add AudioCapture code |
3 | Modify layout XML file res/layout/activity_main.xml add any GUI component if required. |
4 | Modify AndroidManifest.xml to add necessary permissions. |
5 | Run the application and choose a running android device and install the application on it and verify the results. |
Here is the content of src/MainActivity.java
Record Audio From Any Sources
Here is the content of activity_main.xml
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Here is the content of Strings.xml
Here is the content of AndroidManifest.xml
Record Audio From Any Source Free
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from Android studio, open one of your project's activity files and click Run icon from the toolbar. Before starting your application, Android studio will display following images.
Now by default you will see stop and play button disable. Just press the Record button and your application will start recording the audio. It will display the following screen.
Now just press stop button and it will save the recorded audio to external sd card. When you click on stop button , the following screen would appear.
Here is the content of Strings.xml
Here is the content of AndroidManifest.xml
Record Audio From Any Source Free
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from Android studio, open one of your project's activity files and click Run icon from the toolbar. Before starting your application, Android studio will display following images.
Now by default you will see stop and play button disable. Just press the Record button and your application will start recording the audio. It will display the following screen.
Now just press stop button and it will save the recorded audio to external sd card. When you click on stop button , the following screen would appear.
Record Audio From Any Source Audio
Now just press the play button and and recorded audio will just start playing on the device. The following message appears when you click on play button.